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Guild Rules

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Guild Rules Empty Guild Rules

Post  Telina Tue Aug 05, 2008 5:48 am

Guild rules:
1.Every class have their class-leader (person will be chosen by officers and GM).
2.Every guild member can have only one alt, in case that alt isn't main character.
3.For every not tolerated deal – 1 warning. When member collects 3 warnings – guild kick. Warnings can leave Keeper or Warden in officers note.
4.More than 2 weeks missing - /gkick. Please inform your officers, if going to be offline for some time.
5.!!! Install next addons: Omen Threat meter, Damage meters, and for future DeadlyBossMode.!!!
6.All officers might report about weekly events, dungeons visits to GM at officers meeting or (if GM missing) by mail.
7.Every week guild might have – 1 patrol event, 1 RP event and at least 3-4 instances visits. If you don't have enough people for instance – can get randoms. Please, try to use all our forces.
8.GM is always right.
9.If GM isn't right – look p.8. Smile

Also can be changed, it is just base things, that I have written down without thinking long about it.
Telina
Telina
Warden
Warden

Posts : 18
Join date : 2008-08-05

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Guild Rules Empty Essential guild mods: Where to get them

Post  Ruarn Tue Aug 05, 2008 11:50 am

Omen (Omen2)

Omen is a threat meter, which shows how much aggro each party member has on the target. Absolutely essential if you don't like dying, or causing wipes. Omen.zip is always the latest.

http://files.wowace.com/Omen/

DamageMeters


This gives you an indication of how much damage or healing you are doing compared to other party members.

http://wow.curse.com/downloads/details/567/

DeadlyBossMods

This shows a lot of information regarding boss encounters. Greatly improves survivability.

http://www.deadlybossmods.com/

Ruarn
Keeper
Keeper

Posts : 3
Join date : 2008-08-05

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